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A Minecraft server that grows with your world.

Start permanently free with Java or Bedrock. Upgrade only when your players need more power, mods, or always-on hosting.
Get started for freeCompare plans

No credit card required

Java and Bedrock

DDoS protection included

4 hosting regions

Europe, North America, Singapore, Australia

DDoS protection included

Network protection is included by default.

Service status is public

View live platform status
Paid Minecraft hosting

Performance that grows with your world.

Choose a tier for the performance you need, keep essential protection included, and avoid paying uncapped compute costs.
  • Built to fit

    Right-size your resources

    Choose the memory and compute your players need today, then move to a larger plan as your world becomes more demanding.

    Multiple plan sizes
  • Included essentials

    Protected by default

    DDoS protection, a free subdomain, and managed infrastructure are included, so you can focus on the world.

    DDoS protection included
  • On-demand billing

    Pay for active compute

    Compute billing follows your server’s online time and stops at the selected plan’s predictable monthly maximum.

    Predictable monthly compute cap
Minecraft Free

A real Minecraft server, with a €0 starting price.

Create a Java or Bedrock server without payment details. Your world stays saved, and you can move to a paid tier when your group needs more resources or always-on hosting.

Java and Bedrock

No payment details

Upgrade without rebuilding

Free-plan summary
No card

Starting price

€0

Recommended group

Up to 10 players

Server memory

3 GB

Maximum storage

4 GB

Create my free serverReview full free-plan details
A fairer way to pay

Don't pay for an idle server.

Traditional hosts charge the full monthly price whether anyone plays or not. Paid compute here starts when your server comes online and stops when it goes offline.

Measured by the second

Paid compute is not rounded up to a full hour.

Offline means no compute charge

Your world stays saved for next time. Storage is billed separately.

Never exceed the monthly cap

Play more than expected and compute stops at the plan's monthly maximum.

Estimate my monthly cost
Live plan example

Play 4 hours a day, 5 days a week

That's about 87 running hours a month—not 730 hours of round-the-clock hosting.

Monthly compute cap

1000 credits

100%

Your on-demand compute

356 credits

36%

64% lower compute cost

Based on the current Minecraft Standard 4 GB pricing and this play schedule.

Compares compute charges for the same plan. Storage and optional extra backups are billed separately. Actual totals depend on usage and selected resources.

Pricing

Tiers designed to fit every need — and every budget.
Prices in

Free tier

On demand

Only while online
0credits
per hour

Monthly cap

Maximum compute spend
0credits
per month
Performance

10 recommended players
3 GB RAM
2 CPU threads
4 GB NVMe SSD storage
DDoS protection
Install approved plugins
Sign up for freeView plans

Budget tier

On demand

Only while online
0.821credits
per hour*

Monthly cap

Maximum compute spend
200credits
per month*
Performance

2 - 20 recommended players
1 - 8 GB DDR4 RAM
4 CPU threads 2.3 GHz+
AMD EPYC 745124 c / 48 t2.3 GHz / 3.2 GHz
50 GB NVMe SSD storage
10 credits / GB per month
DDoS protection
SFTP access
7 Daily backups
Upload plugins & mods

Standard tier

On demand

Only while online
2.464credits
per hour*

Monthly cap

Maximum compute spend
600credits
per month*
Performance

10 - 50 recommended players
2 - 16 GB DDR4 RAM
4 - 7 CPU threads
AMD EPYC Milan
100 GB NVMe SSD storage
10 credits / GB per month
DDoS protection
SFTP access
7 Daily backups
Upload plugins & mods

Premium tier

On demand

Only while online
3.08credits
per hour*

Monthly cap

Maximum compute spend
750credits
per month*
Performance

10 - 130 recommended players
2 - 32 GB DDR5 RAM
4 - 8 CPU threads 4.3 GHz+
AMD Ryzen 9 9950X16 c / 32 t4.3 GHz / 5.7 GHz
200 GB NVMe SSD storage
10 credits / GB per month
DDoS protection
SFTP access
7 Daily backups
Upload plugins & mods
Start nowView plans

* Credits are the billing unit used at checkout. Euro prices are available as an estimate and include VAT when selected.

See what you could save

Pay for playtime, not idle time.

Pick a server and your usual schedule. We'll compare on-demand compute with the plan's full monthly cap.

1. Choose your server

You can change this at any time.

4 GB RAM
4 CPU threads
100 GB max storage

2. How often do you play?

Hours each play day

4h

Days each week

5

Your estimated compute savings

64%

Keep about 644 credits each month

Your schedule is about 87 online hours a month.

Full monthly compute cap

1000 credits

Your on-demand compute

356 credits

Offline time costs you nothing for compute.

Start the server when you want to play and stop it when you are done. Your world stays saved.

Compute comparison only. Storage is billed separately and optional extra backups may cost more. 100 credits equals €1 before VAT. Actual totals depend on usage.
Minecraft hosting, explained

Frequently asked questions

Clear answers about billing, plans, gameplay, and server locations.

Pay for online time

Compute charges stop when your server stops.

Never exceed the cap

Compute has a predictable monthly maximum.

Seven daily backups

Included with paid-plan storage.

Estimate your monthly cost
Browse by topic
All
Billing
Plans
Gameplay
Availability

Compute is charged only while your Minecraft server is online. When the server is stopped, compute charges stop too; storage and optional backup charges continue so your world remains available.

Prices are shown per hour for easy comparison, but usage is measured with second-level precision. Short sessions are billed as short sessions, not rounded up to a full hour.

Online time is billed at the on-demand rate until compute charges reach the plan's monthly cap. After that, you can keep the server online for the rest of the calendar month without additional compute charges. Storage and optional backups are billed separately.

Storage is billed separately because your world must remain saved even while the server is offline.

Usage is measured in MB-hours and billed daily. A full month of 1 GB of storage typically costs about 10 credits; the exact amount varies slightly with the length of the calendar month.

Storage includes seven daily backups at no additional charge.

Paid plans include seven daily backups as part of the storage price.

Additional backup storage is optional and billed daily from average usage. A full month typically costs about 2 credits per GB, with small variations based on the number of days in the month.

Yes. You can upgrade or downgrade between paid plans at any time, so you can add resources for a growing world or reduce them later. Moving from a paid plan back to the free tier is not currently supported.

It is not a trial. Your free server stays free, and you can upgrade when you need more resources or paid-plan features.

Both Minecraft Java Edition and Minecraft Bedrock Edition servers are supported.

Yes. Paid plans support 24/7 uptime. You can also stop the server when nobody is playing to reduce compute charges without losing your world.

There is no player-count limit. Minecraft defaults to 20 player slots, but you can configure a higher value. Each plan's advertised player count is only a recommendation: realistic capacity depends on the server software, mods, plugins and other customization, player activity, and whether players stay close together or spread out.

Minecraft servers are currently available in Europe, North America, Singapore, and Australia. Choose the location closest to most of your players for the best latency.

Still deciding? Compare plans above or use the estimator for a personalized monthly projection.

Start free, or calculate first.

Create a free Minecraft server now, or model your play schedule and resource needs before choosing a paid plan.
Start a free serverEstimate paid hosting
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